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CAFL Rules
A. Organization ∆ Commissioner – Brandon Rose ∆ The Canadian-American Football League plays the latest version of Action! PC Football. ∆ Each member is required to own the game and purchase the season disk being used or have access to both. ∆ The league was formed with the intention of providing fun, fellowship, sportsmanship and competition. The primary duties of the Competition Committee will be to handle any league business and decision-making not related to the day-to-day operations of the league. The commissioner holds the right to make the tie-breaking vote or overrule the Competition Committee if he sees it as being in the best interests of the league. 1. Reviewing trades that the commissioner brings to them for an opinion and/or approval. 2. Fielding rules change proposals by league members at the end of the regular season. See Rule J. below. 3. Deciding if a rule change proposal is worth being discussed and/or voted on by the league members. 4. Researching the player file for mistakes and/or omissions and making the corrections. ∆ The Canadian-American Football League is a twenty-four team league divided into two twelve-team conferences divided into three four-team divisions. Conference/Divisional alignment: Don Shula Conference Tom Landry Conference Team names – city and nickname – can be derived from any professional football team - major or minor – from any league or era. ∆ The official league file will be provided by the commissioner during the regular season, playoffs and off-season. ∆ The 1980 regular season schedule will be 16 games. 8 home and 8 away ∆ The following league rules and game preferences will be checked ON: League Type – Draft League Two-Point Conversions Overtime Minutes/Quarter – 15 Play Clock: 40 Seconds Hurry Up Offense> Allowed for the entire game Spiking the Ball is Allowed Injuries – Normal Frequency Field Goal Miss Line – Line of Scrimmage Kickoff Line – 35-yard Line Goal Post Location – End Line Home Field Advantage will be Set at 3 Penalties – Set at 3 for all Teams Weather Conditions - Correct Home Field and Month of Play Season Usage Penalties – Yes Game Usage Penalties – Yes Special Teams Usage Penalties – Yes Quarterback Usage Penalties – Yes Game Fatigue – Yes Game Fatigue Settings – Mild 15% / Moderate 20% / Major 30% Season Fatigue Settings – Mild 110% / Moderate 120% / Major 135% ∆ These game options are NOT allowed: Audible
Trick plays include: Non-QB passes, WR/TE reverses, fake punts, and fake field goals. The rule will be the same for the playoffs, except, players are limited to the real-life number of trick plays they attempted. Trick Play Disclaimer – If a player is rated RB/WR – and he is a viable RB option for you – he needs to be lined him up in the backfield and not run reverses all season. Abuse of this rule will result in the loss of the player and/or a second round draft pick depending on the severity of the abuse. ∆ Ten teams will qualify for the playoffs. Don Shula Conference: 3 Division Winners and 2 Wild-Card teams Wild-Card Note: The wild-card teams will be decided on best record not order of finish in the division they compete in.
∆ Playoff teams will compete for an opportunity to play in the Can-Am Bowl for the league championship.
Division Winners will be seeded 1, 2 and 3 in each respective conference based on best record or by the tie-breaker system if required. Wild-Card Game: The Wild-Card teams play the first week. Home team will be determined by the best record or if necessary utilizing the tie-breaker system. Semi-Finals: Wild-Card game winner seeded #4 at Division winner seeded #1 / Division winner seeded #3 at Division winner seeded #2 Finals: Semi-Final winner vs. Semi-Final winner with the highest seed being the home team. Can-Am Bowl: Don Shula Conference champion vs. Tom Landry Conference champion. The home team will be on a rotating basis. ∆ The Can-Am Bowl winner will be awarded the Jim Thorpe-Lionel Conacher Trophy by the commissioner. ∆ Roster Size – 50 Players ∆ Player usage will be dictated by injuries, game and season fatigue. There will be no artificial limitations imposed. ∆ Skill position players will be required to use 1/3 of their real-life usage in the following: categories: QB – Pass Attempts Failure to meet the 1/3 minimum usage requirement will result in the player becoming a free agent at the end of the regular season and eligible to be drafted in the next free agent/rookie draft. This rule is to guard against teams hoarding skill position players.
Here are the playing out of position guidelines: C, OG & OT can play any offensive line position ∆ Keep in mind, players who play out of position are reduced in effectiveness by the game. ∆ Once the injured or fatigued player is eligible to return, you must put him back in the game. ∆ Playing a player out of position for no apparent reason will result first in a warning and second, if repeated, some sort of penalty. You will lose either the player that you are playing out of position, a draft pick, or both. If the offenses continue you will be relieved of your Canadian-American Football League team
Holder – Any Quarterback, Punter or real-life Holder [coach must verify] ∆ It is in your teams best interests that you select a player or players from the free agent list when you lose a player or players to injury. ∆ Waiver claims should be made to the commissioner. When the injured player is eligible to return the waiver wire pick up or another player on your roster has to be released. That transaction is also sent to the commissioner. ∆ During the regular and off-season you can claim players off of the waiver wire and release players. ∆ All waiver claims are handled on a first come-first served. The claim/release requests are to be sent to the commissioner.
∆ You can make trades during the off-season through Week Ten of the regular season. ∆ Trades can include players and draft picks. You can trade your draft picks in the upcoming rookie draft plus one year in the future. ∆ All trades are to be reported to the commissioner and confirmed by the non-trade reporting coach. ∆ Once a trade is official – one coach reports it and one coach confirms – it will be announced to the entire league via e-mail. ∆ The commissioner will review and have final approval of all trades. If he deems it necessary, the trade might get turned over to the Competition Committee for review and approval. ∆ Sometime after the end of the regular season each coach will be asked to submit a 40-player protected list with the remainder of their team’s roster going into the free agent pool. Combined with the rookies these players [free agents] will make up the next group of players eligible to be drafted in the upcoming rookie draft. Teams will be limited to 2 QB’s on their 40-player protected roster with only one QB allowed to have over 250 attempts. ∆ The Rookie Draft will be ten rounds – worst to best in order - with a lottery held to determine the pecking order for the first four draft positions in the First Round. ∆ Teams who reach the 50-player roster limit can continue participating in the rookie draft but must cut a player before making a pick. ∆ A team with less than the 50-player roster limit at the end of Tenth Round of the rookie draft can continue to draft until they reach the 50-players. ∆ The rookie draft will be conducted via e-mail. ∆ Proposals for rule changes can be made to the commissioner and/or the Competition Committee after the Can-Am Bowl. The Competition Committee will review the proposal and decide whether or not the recommendation merits league wide discussion. Any proposal making the cut will then be introduced to the league for a short [one week] e-mail discussion. At that time the Competition Committee will decide whether or not the proposed rule change has enough interest to be put to a league vote. If the rule change proposal is put to a vote every member has one vote. Not voting will be considered a no vote. A proposed rule change must carry a ¾ majority vote in order to be put into the Canadian-American Football League Rules. ∆ Expansion will be addressed at the time the NFL added more teams in real-life. ∆ It will always be the goal of the Canadian-American Football League to have no more than 2 or 3 less teams than the NFL in an effort to keep player’s values as realistic as possible. ∆ Any topics not covered by the league rules will be addressed by the commissioner as needed. It should not be assumed that the lack of a rule against a certain practice permits its usage. ∆ The commissioner is ultimately responsible for all membership issues. |