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Canadian-American Football League Rules
> Commissioner – Brandon Rose > The Canadian-American Football League is a twenty-four team league divided into two twelve-team conferences divided into three four-team divisions. Don Shula Conference Tom Landry Conference > The 1984 regular season schedule will be 16 games. 8 home and 8 away > The following league rules and game preferences will be checked ON: League Type – Draft League Two-Point Conversions Overtime Minutes/Quarter – 15 Play Clock: 40 Seconds Hurry Up Offense> Allowed for the entire game Spiking the Ball is Allowed Injuries – Realistic Multi-Game/Temporary In-Game Fatigue/Postgame Field Goal Miss Line – Line of Scrimmage Kickoff Line – 35-yard Line Goal Post Location – End Line Home Field Advantage will be Set at 3 Penalties – Set at Realistic Weather Conditions - Correct Home Field and Month of Play Season Usage Penalties – Yes Game Usage Penalties – Yes Special Teams Usage Penalties – Yes Quarterback Usage Penalties – Yes Game Fatigue – Yes Game Fatigue Settings – Mild 10% / Moderate 15% / Major 20% Season Fatigue Settings – Mild 110% / Moderate 115% / Major 120% Trick plays include: Non-QB passes, WR/TE reverses, fake punts, and fake field goals. The rule will be the same for the playoffs, except, players are limited to the real-life number of trick plays they attempted. Trick Play Disclaimer – If a player is rated RB/WR – and he is a viable RB option for you – he needs to be lined him up in the backfield and not run reverses all season. Abuse of this rule will result in the loss of the player and/or a second round draft pick depending on the severity of the abuse. > Roster Size: 50 active players > Skill position players will be required to use 1/3 of their real-life usage in the following: categories: QB – Pass Attempts Failure to meet the 1/3 minimum usage requirement will result in the player becoming a free agent at the end of the regular season and eligible to be drafted in the next free agent/rookie draft. This rule is to guard against teams hoarding skill position players. > Teams are required to carry a backup at every position except kicker and punter. A single player can be the backup at more than one position if he is rated to play those positions. You must also have a minimum of 600 combined rushing and passing attempts for a 16-game season on your roster. Maximums may be flagged if the Commissioner sees fit. > You may have to play a player or players out of position due to injury and/or fatigue - forced to sit by the game’s design. Here are the playing out of position guidelines: C, OG & OT can play any offensive line position > Once the injured or fatigued player is eligible to return, you must put him back in the game. > Playing a player out of position for no apparent reason will result first in a warning and second, if repeated, some sort of penalty. You will lose either the player that you are playing out of position, a draft pick, or both. If the offenses continue you will be relieved of your Canadian-American Football League team > Special QB Rule: Any QB with a Passing Rating of 59.9 or less will be given a Durability Rating of 10. > Special teams guidelines for the Holder, Long Snapper and Gunner: Holder – Any Quarterback, Punter or real-life Holder [coach must verify] > You can make trades during the off-season through Week Ten of the regular season. > Once a trade is official – one coach reports it and one coach confirms – it will be announced to the entire league via e-mail. > The commissioner will review and have final approval of all trades. > It is in your teams best interests that you select a player or players from the free agent list when you lose a player or players to injury. > Waiver claims should be made to the commissioner. When the injured player is eligible to return the waiver wire pick up or another player on your roster has to be released. That transaction is also sent to the commissioner. > During the regular and off-season you can claim players off of the waiver wire and release players. > All waiver claims are handled on a first come-first served. The claim/release requests are to be sent to the commissioner. > Ten teams will qualify for the playoffs. Wild-Card Note: The wild-card teams will be decided on best record not order of finish in the division they compete in. > Playoff System for both the Don Shula Conference & Tom Landry Conference: Division Winners will be seeded 1, 2 and 3 in each respective conference based on best record or if necessary utilizing the NFL tie-breaker system. Wild-Card Game: The Wild-Card teams play the first week. Home team will be determined by the best record or if necessary utilizing the NFL tie-breaker system. Semi-Finals: Wild-Card game winner seeded #4 at Division winner seeded #1 / Division winner seeded #3 at Division winner seeded #2 Conference Championship Games: Semi-Final winner vs. Semi-Final winner with the highest seed being the home team. Can-Am Bowl: Don Shula Conference champion vs. Tom Landry Conference champion. The home team will be on an alternating conference basis. > The Can-Am Bowl winner will be awarded the Jim Thorpe-Lionel Conacher Trophy by the commissioner. > The Free Agent/Rookie Draft Lottery teams [4] selection order will be decided by a random number generator. 1. Best Head to Head Record > The Rookie Draft will be ten rounds. > A team with less than the 50-active player roster limit at the end of Tenth Round of the free agent/rookie draft can continue to draft until they reach the 50-active player roster limit. > The free agent/rookie draft will be conducted via e-mail. > Proposals for rule changes can be made to the commissioner after the Can-Am Bowl. The commissioner will review the proposal and decide whether or not the recommendation merits league wide discussion. Any proposal making the cut will then be introduced to the league for a short [one week] e-mail discussion. At that time the commissioner will decide whether or not the proposed rule change has enough interest to be put to a league vote. If the rule change proposal is put to a vote every member has one vote. Not voting will be considered a no vote. A proposed rule change must carry a ¾ majority vote in order to be put into the Canadian-American Football League Rules. > Expansion will be addressed at the time the NFL added more teams in real-life. > It will always be the goal of the Canadian-American Football League to have no more than 2 or 3 less teams than the NFL in an effort to keep player’s values as realistic as possible. > Any topics not covered by the league rules will be addressed by the commissioner as needed. It should not be assumed that the lack of a rule against a certain practice permits its usage.
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